![]() ![]() This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level. In addition, a monk gains a +1 bonus to AC and CMD at 4th level. When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and his CMD. When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses his AC bonus, as well as his fast movement and flurry of blows abilities. Monks are proficient with the brass knuckles, cestus, club, crossbow ( light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword, shuriken, siangham, sling, spear and temple sword.Īrmor and Shield Proficiency: Monks are not proficient with any armor or shields. Timeless body, tongue of the sun and moonĪll of the following are class features of the monk.Īre you instead looking for the unchained monk? You’ll find it here. Ki pool ( cold iron/ silver), wholeness of bodyīonus feat, Ki pool (lawful), slow fall 50 ft. Table: Monk Levelīonus feat, flurry of blows, stunning fist, unarmed strikeįast movement, maneuver training, still mind The monk’s class skills are Acrobatics ( Dex), Climb ( Str), Craft ( Int), Escape Artist ( Dex), Intimidate ( Cha), Knowledge (history) ( Int), Knowledge (religion) ( Int), Perception ( Wis), Perform ( Cha), Profession ( Wis), Ride ( Dex), Sense Motive ( Wis), Stealth ( Dex), and Swim ( Str). Starting Wealth: 1d6 × 10 gp (average 35 gp.) In addition, each character begins play with an outfit worth 10 gp or less. Fleet of foot and skilled in combat, monks can navigate any battlefield with ease, aiding allies wherever they are needed most. ![]() Role: Monks excel at overcoming even the most daunting perils, striking where it’s least expected, and taking advantage of enemy vulnerabilities. Monks tread the path of discipline, and those with the will to endure that path discover within themselves not what they are, but what they are meant to be. These monks (so called since they adhere to ancient philosophies and strict martial disciplines) elevate their bodies to become weapons of war, from battle-minded ascetics to self-taught brawlers. ![]() These warrior-artists search out methods of battle beyond swords and shields, finding weapons within themselves just as capable of crippling or killing as any blade. For the truly exemplary, martial skill transcends the battlefield-it is a lifestyle, a doctrine, a state of mind. ![]()
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